# Editor: Scripting Management¶

The script management panel organizes and provides quick access to the scripts and subscripts necessary for creating complex behaviors. The script management panel is divided into three parts:

• Top-level scripts that serve as the main entry points for execution with Alyvix Robot (MAIN, FAIL, and EXIT)

• Sections, which are user-defined subroutines that can be used inside other scripts

• Maps, which are user-defined tables of keys and values that can be used to (a) take a text string scraped from the screen and map it to another string, or (b) loop over a test case object (using the FOR expression) for as many rows as there are in the table

From the script management panel you can:

• Click on a script’s name to show its contents in the scripting panel

• Add a new Section or Map element (see below) with the action

• Delete an existing section or map element with the action

• Use the   icon to drag a section or map element and drop it in the currently opened script in the scripting panel

## Top level Scripts¶

The following scripts are predefined and are executed by Alyvix Robot at the appropriate time:

1. Main: The principal script that is invoked when launching a test case from either Alyvix Editor (via the button) or Robot

2. Fail: A script that is executed if one of the test case objects in the Main script having the Break flag unset times out

3. Exit: A separate script that is always run once the Main script terminates, allowing you to restore your machine to its prior state (for instance, to shut down a browser that was launched as part of a test case)

## Sections¶

Sections are sub-scripts (subroutines) that can be called one or more times by name from other scripts or subscripts. This can greatly help improve the readability of scripts, especially when they become very long.

When you insert or replace a test case object with a section in the scripting panel, the color will become dark green to indicate it is a section.

Note

You cannot use a section as the condition in an IF TRUE or IF FALSE expression, although you can use it as the argument of a conditional or a FOR expression.

Tip

You may find it useful to explicitly mark sections and maps using their names, to avoid potentially confusing them with test case object names, e.g.: logout_section or download_map.

## The Map Interface¶

The Maps feature lets you create a table of strings that you can use to (a) map a string scraped from an application (the key) to extract another string (the value), or (b) loop over a test case object or a section, once for each row (top to bottom) in the map.

Note

Rows are automatically sorted alphabetically by the key, so if order is important, it should be reflected in how the keys are named.

You can add a new map by clicking on the button next to MAPS in the script management panel. You should then change the name of the map from the default to something that helps you easily remember what it’s used for.

The first step after creating a map is to define the set of keys and values that can be inserted. The map interface is shown here, with the available actions listed below:

• — Add a new row to the bottom of the table

• — Add a new column to the right of the table

•   — Delete a row or the rightmost column